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Daxu
by J. Alex Kevern · White Goblin Games
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About the game
What is Daxu?
In Daxu, players collect sets of cards of six different types of shops: bakery, rice wine shop, wood cutter, basket maker, silk dealer, and tea house. Each round, several cards are flipped and players decide whether they want the cards for themselves or they want to give the cards to their opponent. Obtained cards go into your personal collection, and some of these cards provide (or make you lose) reputation points. If you focus too much on one type of shop, your customers will be dissatisfied and your opponent will gain points instead of you! At the end of the game, players score points based on who holds majorities in which shops. Holding a majority by only a few cards earns points for you, but from a certain point on, that majority provides points for your opponent instead! Whoever collects the most points from majorities and reputation points wins.
How it plays
Mechanics
On the shelf
Categories
Questions players ask
Questions to bring to BoardGameBrain
- How do setup and the first turn work in Daxu?
- When does scoring happen and what ends the game?
- How should the table resolve an unusual timing or rules interaction?