Good & Bad Ghosts cover
1980BGG rank #4,297

Good & Bad Ghosts

by Alex Randolph · Istituto Del Gioco (IDG)

Browsing is free. Ask BoardGameBrain about this game when rules coverage is ready.

Players2
Time15m
ComplexityLight
Age8+

About the game

What is Good & Bad Ghosts?

In Good & Bad Ghosts!, each player has four good ghosts and four evil ghosts – but only the player who owns a ghost can see whether it's good or evil (as with the pieces in Stratego). These ghosts start the game in the back rows of a 6x6 game board with the corners removed. Each turn, a player moves one of his ghosts one square orthogonally. Moving into an opponent's ghost kills that ghost. To win, you must get rid of your own evil ghosts, kill your opponent's good ghosts, or move one of your good ghosts off the board from one of your opponent's corner squares.

How it plays

Mechanics

Grid MovementPlayer EliminationPoint to Point MovementSecret Unit DeploymentSquare GridStatic Capture

On the shelf

Categories

Abstract StrategyBluffingChildren's GameDeductionHorror

Questions players ask

Questions to bring to BoardGameBrain

  • How do setup and the first turn work in Good & Bad Ghosts?
  • When does scoring happen and what ends the game?
  • How should the table resolve an unusual timing or rules interaction?