Ars Alchimia cover
2014BGG rank #6,791

Ars Alchimia

by Kuro · O Capturador

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Players2–4
Time100m
ComplexityMedium-Light
Age10+

About the game

What is Ars Alchimia?

Alchimia — a land where the works of a single grand alchemist has caused alchemy to develop more quickly than other technology. The everyday lives of the people rely on the alchemy factories that this first pioneer built. In Ars Alchimia, you work at one of these factories. As an overseer belonging to the Academy, you take orders from the people, gather resources, and transmute them — but you need to be more efficient than your competition. The game lasts four rounds, with each round representing a year. Each round, players take turns placing one or more of their workers on one action they want to do: gather resources, take up an order, employ an assistant, or transmute at the alchemy forges. The trick is that the more workers on one spot, the less effective an action becomes; if you want to place workers on a spot where there are already some, you'll have to exceed the number of workers already there.

How it plays

Mechanics

Set CollectionWorker Placement

On the shelf

Categories

Fantasy

Questions players ask

Questions to bring to BoardGameBrain

  • How do setup and the first turn work in Ars Alchimia?
  • When does scoring happen and what ends the game?
  • How should the table resolve an unusual timing or rules interaction?