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Luthier
by Dave Beck, Abe Burson · Paverson Games
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About the game
What is Luthier?
Luthier transports players to the height of classical music in Western Europe, when the art of the instrument was upheld equally by skilled craftspeople, noble patrons, virtuoso performers, and famous composers such as Bach, Mozart, and Beethoven. Using a new, unique combination of hidden bidding and worker placement, players manage resources to craft various musical instruments in their workshop, while also courting actual historic patrons through an ever-changing personal tableau of actions and bonuses. Each player chooses how to balance improving skills across multiple tracks, unlocking specialized worker abilities and other bonuses. The choice to concentrate on varying gameplay strategies and goals, such as musical performances, instrument building and repairs, apprentice training and workshop expansion, and overall reputation as an instrument maker, provide multiple paths to victory. Luthier finds true harmony through an authentic and original marriage of theme and mechanisms, resulting in a rich gameplay experience that equally speaks to both the strategic gamer and the classical music lover. —description from the publisher
How it plays
Mechanics
On the shelf
Categories
Questions players ask
Questions to bring to BoardGameBrain
- How do setup and the first turn work in Luthier?
- When does scoring happen and what ends the game?
- How should the table resolve an unusual timing or rules interaction?