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Harvest
by Trey Chambers · Keymaster Games
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About the game
What is Harvest?
Salutations, neighbor, and welcome to Furroughfield, the Commonwealth of Free Beasts! Ours is a budding farm town with soil ripe for planting. In Harvest, you take on the role of a farmer, each with their own unique penchant for working the land, and choose a farmhouse with its own special round-to-round benefit. Each round, you draft sunrise cards that give you a one-time income and determine turn order for the round. Following that turn order, move your wheelbarrows around town to gather resources that you'll use to manage your fields. Plant seeds, tend the land, and harvest crops to make money and score points. Clear land to expand your farm, and construct buildings that make your land more efficient and give you endgame bonuses. By the end of harvest season, the farmer with the most points wins! —description from the publisher
How it plays
Mechanics
On the shelf
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Questions players ask
Questions to bring to BoardGameBrain
- How do setup and the first turn work in Harvest?
- When does scoring happen and what ends the game?
- How should the table resolve an unusual timing or rules interaction?