Web of Power cover
2000BGG rank #1,168

Web of Power

by Michael Schacht · Goldsieber Spiele

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Players3–5
Time50–60m
ComplexityMedium-Light
Age12+

About the game

What is Web of Power?

Players struggle for influence over regions of Europe by placing two different type of control markers, Monasteries and Advisors. Monasteries are the basic placement, with the goal of securing a majority in a region or chain of monasteries or even decent points from second place. The placement of the Advisors is more restricted as the total number of Advisors in a region is limited by the majority player's number of monasteries. The game is played in two rounds and is very fast paced. Online Play http://www.boardgames-online.net (turn-based) Implemented bonus maps: China, Hellenia, Skandinavia, America, AD 850, Life on Mars, Big in Japan, Soviet Union http://www.onlinebrettspiele.de/kuk/default.asp?l=en (Against AI) Re-implemented by: China Iwari Expanded by: Web of Power: The Vatican Web of Power: The Duel

How it plays

Mechanics

Area Majority / InfluenceHand ManagementNetwork and Route BuildingOpen Drafting

On the shelf

Categories

MedievalTerritory Building

Questions players ask

Questions to bring to BoardGameBrain

  • How do setup and the first turn work in Web of Power?
  • When does scoring happen and what ends the game?
  • How should the table resolve an unusual timing or rules interaction?