Famiglia cover
2010BGG rank #3,053

Famiglia

by Friedemann Friese · 2F-Spiele

Browsing is free. Ask BoardGameBrain about this game when rules coverage is ready.

Players1–2
Time30m
ComplexityLight
Age10+

About the game

What is Famiglia?

Prepare yourself for a fierce duel. Cleverly use the features of the four different families to snatch the most valuable gangsters away from your opponent. Your goal? To have the best gang at the end of the game. In Famiglia, the players collect gangsters with the goal of collecting the highest-valued gangsters. With the exception of the 0-value gangsters, a player normally needs two identical gangsters (same family and same value) to be able to take a gangster with the next highest value of the same family. When a player does this, they place one of the smaller gangsters from their hand into their play area. To get higher-valued gangsters faster, the player may use the special abilities of the different families at the cost of placing more gangsters in their play area. By doing so, a player may reduce their options and so must carefully plan these actions in order to end the game with the most influential gang.

How it plays

Mechanics

Action RetrievalDeck, Bag, and Pool BuildingHand ManagementOpen Drafting

On the shelf

Categories

Card GameHumorMafia

Questions players ask

Questions to bring to BoardGameBrain

  • How do setup and the first turn work in Famiglia?
  • When does scoring happen and what ends the game?
  • How should the table resolve an unusual timing or rules interaction?