Rumble Nation cover
2017BGG rank #1,099

Rumble Nation

by Yogi Shinichi (与儀新一) · 77spiele

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Players2–4
Time20–40m
ComplexityLight
Age10+

About the game

What is Rumble Nation?

Rumble Nation — first released as 天下鳴動 (Tenka Meidou) — is an area control dice game. You are Warlords during the Sengoku Era, the Civil War. Aim for supremacy in Japan by contending for its 11 Castles. Three dice determine where the soldiers are deployed. Tactic cards are your trump to control the course of the war. Wisdom and luck are your keys for dominance. Sparks spray from one battle to another, setting the nation on fire. Keep an eye on the reinforcement chains or use them to your benefit and turn defeat into victory. - Contend for the 11 Castles in the nation. - Roll the dice to send out soldiers. - Aim for continuous victory with the reinforcements. - description from publisher

How it plays

Mechanics

Area Majority / InfluenceArea-ImpulseDice RollingOnce-Per-Game AbilitiesRe-rolling and Locking

On the shelf

Categories

Civil WarMedievalTerritory Building

Questions players ask

Questions to bring to BoardGameBrain

  • How do setup and the first turn work in Rumble Nation?
  • When does scoring happen and what ends the game?
  • How should the table resolve an unusual timing or rules interaction?