Yellow & Yangtze cover
2018BGG rank #748

Yellow & Yangtze

by Reiner Knizia · Grail Games

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Players2–4
Time90m
ComplexityMedium
Age14+

About the game

What is Yellow & Yangtze?

The period of the Warring States (475-221 BCE) describes a time of endless wars between seven rival states: Qin, Chu, Qi, Yan, Han, Wei, and Zhao. These states were finally unified in 221 BCE under the Qin dynasty to lay the origin of today's China, with its two main rivers: the Yellow and the Yangtze. Yellow & Yangtze, the sister game to the highly acclaimed board game Tigris & Euphrates, invites you to replay this eventful period and to lead your dynasty to victory. In Yellow & Yangtze, players build civilizations through tile placement. Players are given five different leaders: Governor, Soldier, Farmer, Trader, and Artisan. The leaders are used to collect victory points in these same categories. However, your score at the end of the game is the number of points in your weakest category. Conflicts arise when civilizations connect on the board. To succeed, players' civilizations must survive these conflicts, calm peasant revolts, and grow secure enough to build prestigious pagodas.

How it plays

Mechanics

Action PointsArea Majority / InfluenceHand ManagementHexagon GridHidden Victory PointsHighest-Lowest ScoringIncomeOpen DraftingSet CollectionTile Placement

On the shelf

Categories

AncientCivilizationTerritory Building

Questions players ask

Questions to bring to BoardGameBrain

  • How do setup and the first turn work in Yellow & Yangtze?
  • When does scoring happen and what ends the game?
  • How should the table resolve an unusual timing or rules interaction?