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Norenberc
by Andreas Steding · White Goblin Games
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About the game
What is Norenberc?
In Norenberc, each player represents an ambitious merchant trying to gain influence in the town council of Norenberc. To do this, players must win over the craftsmen of the city's various guilds. The player who manages to win over the most (and the most influential) craftsmen will be the one who wins the game. Every round consists of one or more turns. Every turn, all players simultaneously select the guilds at which they wish to take actions, limited by the number of agents at their disposal. Actions include buying and selling goods and hiring guests who are lodging at the guilds: various craftsmen and townsmen with useful special abilities. At the end of each round, the master of each guild will select a favorite from among the players: the one owning the most of that guild's goods. The favorite of each guild will claim the loyalty of that guild master and earn one of that guild's crests. The most important guild in the city will also bestow one of the valuable prestige crests upon its favorite. At the end of the game, players will compare their amassed craftsmen, crests, money, and townsmen to see who has won the game!
How it plays
Mechanics
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Questions players ask
Questions to bring to BoardGameBrain
- How do setup and the first turn work in Norenberc?
- When does scoring happen and what ends the game?
- How should the table resolve an unusual timing or rules interaction?