Kamisado Max cover
2014BGG rank #8,514

Kamisado Max

by Peter Burley · HUCH!

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Players2
Time20m
ComplexityLight
Age10+

About the game

What is Kamisado Max?

Kamisado Max features the same goal as Kamisado — be the first to move one of your octagonal "dragon" towers to the opposite side of the board — but the game board is now 10x10 (instead of 8x8) with new movement rules. In general, the towers move in lines, either straight forward or diagonally forward. The twist is that you must move the tower of the color matching the space on which the opponent moved on her previous turn. As the game progresses, you'll find that the routes you want to use are blocked by enemy towers — and sometimes your own! If you can't move, your opponent moves again immediately, moving the tower matching the color of the space occupied by the stymied tower.

How it plays

Mechanics

Grid MovementSlide / PushSquare Grid

On the shelf

Categories

Abstract Strategy

Questions players ask

Questions to bring to BoardGameBrain

  • How do setup and the first turn work in Kamisado Max?
  • When does scoring happen and what ends the game?
  • How should the table resolve an unusual timing or rules interaction?