We Didn't Playtest This at All cover
2007BGG rank #30,431

We Didn't Playtest This at All

by Chris Cieslik

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Players2–10
Time1–10m
ComplexityLight
Age12+

About the game

What is We Didn't Playtest This at All?

From the publisher's website: "The most aptly named game ever! In this exceptionally silly and awesome game, your objective is to win! Simple enough. Sadly, all of your opponents have the same simple goal, and they're trying to make you lose. Between Rock Paper Scissors battles, being eaten by a random Dragon, or saved by a Kitten Ambush, there are many hazards to avoid." Play Summary Everyone starts with 2 cards. On your turn, draw one card from the deck, and then play one from your hand following the instructions on the card. There are many hazards to avoid, including: bombs, dragons, arrows, laser pointers, black holes, Rock Paper Scissors battles, number battles, zombies, etc. Luckily items abound that can save you, too: spaceships, science, shields, dinosaurs and a kitten ambush! There are Star Cards: they are clearly superior to normal cards. Every player has an equal chance of drawing a Star Card from the deck. Integrates with: We Didn't Playtest This Either

How it plays

Mechanics

Hand ManagementMemoryPlayer EliminationRock-Paper-ScissorsTake That

On the shelf

Categories

Card GameHumorParty Game

Questions players ask

Questions to bring to BoardGameBrain

  • How do setup and the first turn work in We Didn't Playtest This at All?
  • When does scoring happen and what ends the game?
  • How should the table resolve an unusual timing or rules interaction?