Pathfinder Adventure Card Game: Rise of the Runelords – Base Set cover
2013BGG rank #714

Pathfinder Adventure Card Game: Rise of the Runelords – Base Set

by Mike Selinker, Chad Brown, Tanis O'Connor, Paul Peterson, Gaby Weidling · Paizo Publishing

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Players1–4
Time90m
ComplexityMedium-Light
Age13+

About the game

What is Pathfinder Adventure Card Game: Rise of the Runelords – Base Set?

A forgotten evil stirs in the ancient land of Varisia. Dark magic once more thrums amid crumbling ruins, giants gather in titanic armies, cultists murder in the name of foul deities, and maniacal goblins plot a fiery end for the peaceful town of Sandpoint. Launch a campaign to strike back against the evils plaguing Varisia with the Pathfinder Adventure Card Game: Rise of the Runelords - Base Set. This complete cooperative strategy card game pits 1 to 4 heroes against the traps, monsters, deadly magic, and despicable foes of the Pathfinder Roleplaying Game's award-winning Rise of the Runelords Adventure Path. In this game players take the part of a fantasy character such as a rogue or wizard, each with varying skills and proficiencies that are represented by the cards in their deck. The classic ability scores (Strength, Dexterity, etc.) are assigned with different sized dice. Players can acquire allies, spells, weapons, and other items. The goal is to find and defeat a villain before a certain number of turns pass, with the villain being represented by its own deck of cards complete with challenges and foes that must be overcome. Characters grow stronger after each game, adding unique gear and awesome magic to their decks, and gaining incredible powers, all of which they'll need to challenge greater threats in a complete Pathfinder Adventure Card Game Adventure Path. The Pathfinder Adventure Card Game is an expandable game, with the first set containing nearly 500 cards. The Rise of the Runelords - Base Set supports 1 to 4 players; a 110-card Character Add-On Deck expands the possible number of players to 5 or 6 and adds more character options for any number of players. The game will be expanded with bimonthly 110-card adventure decks. Errata: Early printings had the Loot card "Sihedron Medallion" listed as belonging to "B" (for Base Set). It is instead supposed to read "1" (for Burnt Offerings ). (It is unknown if this has been fixed in later printings)

How it plays

Mechanics

Cooperative GameDeck, Bag, and Pool BuildingDice RollingHand ManagementMove Through DeckRole PlayingScenario / Mission / Campaign GameSolo / Solitaire GameVariable Player Powers

On the shelf

Categories

AdventureCard GameFantasyFighting

Questions players ask

Questions to bring to BoardGameBrain

  • How do setup and the first turn work in Pathfinder Adventure Card Game: Rise of the Runelords – Base Set?
  • When does scoring happen and what ends the game?
  • How should the table resolve an unusual timing or rules interaction?