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2018BGG rank #2,526
Human Punishment: Social Deduction 2.0
by Stefan Godot · Godot Games
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Players4–16
Time15–90m
ComplexityMedium-Light
Age10+
About the game
What is Human Punishment: Social Deduction 2.0?
Human Punishment is a combination of social deduction, social experiment, and party game for 4-16 players. Each player takes on the role of a human, a machine, or an outlaw in a distant future. Players must investigate others to figure out who is on their side, grab one of the four different weapons, and eliminate the enemies. Stay focused because hidden enemies may be on your team! Find your team, trust no one! The traitor mechanism in Human Punishment transforms the table into a social experiment...
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Questions to bring to BoardGameBrain
- How do setup and the first turn work in Human Punishment: Social Deduction 2.0?
- When does scoring happen and what ends the game?
- How should the table resolve an unusual timing or rules interaction?