Tricks and the Phantom cover
2017BGG rank #7,453

Tricks and the Phantom

by Takashi Saito · Oink Games

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Players2–4
Time10–20m
ComplexityMedium-Light
Age10+

About the game

What is Tricks and the Phantom?

Tricks and the Phantom is a simple deduction game using only ten (or eleven) cards with a little bluffing element. Deduce the culprit from among the four persons. However, there may be a "phantom" who attempts to confuse you. In the base game, ten cards are dealt to four players, so players have hands of only two or three cards. As in a trick-taking game, each player plays one card face down in turn order. While doing this, each player forecasts who has the highest card (that is, the culprit). Each card has a color (suit), and you have to show that color when you play the card; this allows opponents to narrow down the number of your card, but some cards have a special effect, so big numbers don't win automatically. Points are awarded to whoever played the highest card (the culprit) and to whoever correctly forecasted that player winning. Tricks and the Phantom is not just card luck. It is a strategy inference game that requires you to read each other's psychology.

On the shelf

Categories

BluffingCard GameDeduction

Questions players ask

Questions to bring to BoardGameBrain

  • How do setup and the first turn work in Tricks and the Phantom?
  • When does scoring happen and what ends the game?
  • How should the table resolve an unusual timing or rules interaction?