Day of Days: The Invasion of Normandy 1944 cover
2015BGG rank #7,614

Day of Days: The Invasion of Normandy 1944

by Lee Forester · Multi-Man Publishing

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Players2–8
Time240–2160m
ComplexityMedium-Light
Age12+

About the game

What is Day of Days: The Invasion of Normandy 1944?

Day of Days: The Invasion of Normandy 1944, takes on the the first 10 days of the Normandy landings at the company level. The Allied objectives are to land successfully and push far enough off the beaches to guarantee a rapid advance into France. The Axis player needs to either defeat the initial landings or plug them up to create a stalemate. This game is both massive and extremely playable, giving players a unique appreciation for the issues involved at the beginning of the invasion. The importance of the initial air-drops, the real potential for brutal German counterattacks, and the need to get off the beaches quickly, all these come into sharp focus within the clean and fast-playing framework of the Standard Combat Series. Players can tackle the US landings separately as single-map scenarios, the Commonwealth landings on two maps, and of course there is the Whole Enchilada. Game Scale: Turn: 1/2 day turns Hex: 700 meters Units: Platoon/Company/Battalion Contents: Game specific scenario/rulebook SCS 1.7 rules 4 11" x 17" setup charts 4 22" x 34" maps 8 countersheets 2 six-sided dice List of Scenarios: Full campaigns: Full Campaign: 6/6 - 6/15 After D-Day Campaign: 6/7 - 6/15 Mid-Campaign: 6/10 - 6/15 Mini-campaigns: Utah beach (Map A only): 6/6 - 6/15 Utah beach (Map A only): 6/7 - 6/15 Omaha beach (Map B only): 6/6 - 6/15 Omaha beach (Map B only): 6/7 - 6/15 American beaches (Maps A & B ): 6/6 - 6/15 American beaches (Maps A & B ): 6/7 - 6/15 British and Canadian beaches (Maps C & D): 6/6 - 6/15 British and Canadian beaches (Maps C & D): 6/7 - 6/15 Smaller scenarios: Carentan (part of Map A): 6/10 - 6/14 Cutting off the Cotentin (part of Map A): 6/13 - 6/15 Canadian Crucible (part of Map C ): 6/8 - 6/10 Villers Bocage (Map C): 6/12 - 6/15

How it plays

Mechanics

Dice RollingHexagon GridSimulation

On the shelf

Categories

WargameWorld War II

Questions players ask

Questions to bring to BoardGameBrain

  • How do setup and the first turn work in Day of Days: The Invasion of Normandy 1944?
  • When does scoring happen and what ends the game?
  • How should the table resolve an unusual timing or rules interaction?