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Totensonntag
by Peter Bogdasarian · Lock 'n Load Publishing, LLC.
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About the game
What is Totensonntag?
On November 19th, 1941, as the sun rose over a new day in the Libyan Desert, a clock was ticking in the headquarters of the British Eighth Army. They had done the impossible and surprised Erwin Rommel, the Desert Fox, slipping nearly five hundred tanks behind his lines. The opportunity to crush the Afrika Korps lay within their grasp... Totensonntag is the expanded 2nd Edition of Peter Bogdasarian’s Totensonntag from the award-winning Corps Command-system game. At stake: The First Battle of Sidi Rezegh, fought between the British Commonwealth’s XXX Corps and Germany’s Panzerarmee Afrika during Operation Crusader. Relive the battles, from the opening skirmishes to the hellish clash on Totensonntag, the Sunday of the Dead. The Corps Command system is easily learned and taught, perfect for an evening’s entertainment. So choose your side and make some history! Game Scale: Turn: 1 day Hex: 3 miles / 4.8 kilometers Units: Battalion to Division Game Inventory: Two 11 x 17.5" full-color mapsheets One dual-side printed countersheets (100 5/8" counters - includes 8 blanks) One 8-page Totensonntag rules booklet One dual-side printed Player Aid card Two 6-sided die Complexity: Medium-Low Solitaire Suitability: Medium-High Players: 1 or more Playing Time: 1-3 Hours
How it plays
Mechanics
On the shelf
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Questions players ask
Questions to bring to BoardGameBrain
- How do setup and the first turn work in Totensonntag?
- When does scoring happen and what ends the game?
- How should the table resolve an unusual timing or rules interaction?