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Grimslingers
by Stephen Gibson · Greenbrier Games
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About the game
What is Grimslingers?
In a land beyond God's reckonin' is a place called the Forgotten West — a cursed land of sorts in the American frontier, housing the damned, the mysterious, the unfortunate. You ended up there, God knows why, and you sure ain't leavin' anytime soon. The Iron Witch, a downright mysterious bein', has turned you into a Grimslinger, a powerful witch imbued with metal, machine, and fancy elemental powers. Now yer maker's requirin' all his newly sired to duel each other so that he can make y'all into witches proper for his own purposes. Grimslingers is a strategic, sci-fi fantasy western themed card game that features two different modes of play: versus and co-op. In versus mode, 2-6 players go head-to-head in teams or a free-for-all using a wide selection of spells, items and abilities. In co-op mode, 1-4 players work together through a narrative campaign composed of four 60-90 minute play sessions, battling strange creatures, overcoming intense challenges, collecting loot, gaining levels, and exploring a truly unique wild west.
How it plays
Mechanics
On the shelf
Categories
Questions players ask
Questions to bring to BoardGameBrain
- How do setup and the first turn work in Grimslingers?
- When does scoring happen and what ends the game?
- How should the table resolve an unusual timing or rules interaction?