Talisman: Batman – Super-Villains Edition cover
2019BGG rank #8,346

Talisman: Batman – Super-Villains Edition

by Robert Harris, Patrick Marino · Galakta

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Players2–6
Time60–90m
ComplexityMedium-Light
Age13+

About the game

What is Talisman: Batman – Super-Villains Edition?

Talisman: Batman – Super-Villains Edition allows players to take on the role of Gotham City's notorious evil-doers, sneaking and fighting their way through Arkham Asylum's two floors and central tower to be the first to subdue Batman and successfully release its dangerous inmates. The anti-heroic objective in this take on the classic Talisman fantasy tabletop game focuses on building the health, strength, and cunning of the Caped Crusader's enemies. Players must compete with one another, while fending off heroes, including Batman himself who moves around the board as an NPC. The player who can overcome these challenges and shut down the Arkham Asylum security system will free all of the inmates earning the reputation needed to be King or Queen of the criminal underworld of Gotham City. The game features artwork from DC's "New 52" era, custom board art and includes thirteen plastic character figures, more than one hundred encounter cards, six-sided dice, and stat boards to monitor each character.

How it plays

Mechanics

Dice RollingRoll / Spin and MoveVariable Player Powers

On the shelf

Categories

AdventureComic Book / StripExplorationFantasyFighting

Questions players ask

Questions to bring to BoardGameBrain

  • How do setup and the first turn work in Talisman: Batman – Super-Villains Edition?
  • When does scoring happen and what ends the game?
  • How should the table resolve an unusual timing or rules interaction?