Expeditions cover
2023BGG rank #380

Expeditions

by Jamey Stegmaier · Stonemaier Games

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Players1–5
Time60–90m
ComplexityMedium
Age14+

About the game

What is Expeditions?

The sequel to Scythe sends players on a new adventure into Siberia, where a massive meteorite crashed near the Tunguska River, awakening ancient corruption. An expedition led by Dr. Tarkovsky ventures into the taiga to learn about the meteorite and its impact on the land. Itching for adventure, heroes from the war privately fund their own expeditions to Siberia, hoping to find artifacts, overcome challenges, and ultimately achieve glory. Expeditions has completely different mechanisms than Scythe, though the goal was to capture some of the same feelings that Scythe evokes, with a slightly darker, more supernatural theme. Expeditions is a competitive, card-driven, engine-building game of exploration. Play cards to gain power, guile, and unique worker abilities; move your mech to mysterious locations and gain cards found among the tiles; use workers, items, meteorites, and quests to enhance your mech; and use power and guile to vanquish corruption. —description from the publisher

How it plays

Mechanics

Action RetrievalDeck, Bag, and Pool BuildingGrid MovementHand ManagementMelding and SplayingModular BoardMulti-Use CardsSolo / Solitaire GameTagsVariable Player PowersVariable Set-upVictory Points as a ResourceWorker Placement, Different Worker Types

On the shelf

Categories

Exploration

Questions players ask

Questions to bring to BoardGameBrain

  • How do setup and the first turn work in Expeditions?
  • When does scoring happen and what ends the game?
  • How should the table resolve an unusual timing or rules interaction?