Gazebo cover
2025BGG rank #4,346

Gazebo

by Reiner Knizia · Bitewing Games

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Players2–4
Time30m
ComplexityMedium-Light
Age8+

About the game

What is Gazebo?

Fill the botanical gardens with fragrant flowers, lush foliage, and soothing waters as you erect your gazebos among the tranquil features and atop prized patios. In Gazebo, players take turns placing dominos on the shared garden map to establish nooks — that is, two or more contiguous terrain spaces of the same type: flower, foliage, or water. When a player creates a nook, they place one of their gazebos on top of it, and by connecting their nook to a patio, they can claim the patio and place a gazebo on it. But not all is peaceful in this game of garden landscaping. Larger nooks can absorb smaller nooks, and patios can be stolen by cunning rivals. The first player to place all of their gazebos on the board wins! Gazebo is an evolution of Reiner Knizia’s classic game Qin and introduces many innovations by: Improving the method of drawing single-colored and double-colored dominoes for less luck and more tension Increasing the variety of gameplay features across the all-new base game maps and expansion maps Deepening the strategic possibilities with Zen spaces, vases, and pedestals Ramping up the conflicts with more valuable contested spaces and more tactical flexibility Debuting an exciting new partnership mode for four players Condensing a now bigger experience into a smaller and more portable package Broadening the appeal and approachability with a new garden theme beautifully illustrated by Alisha Giroux Gazebo is the first official title to kick off Bitewing Games' Travel Line. —description from the publisher

How it plays

Mechanics

Area Majority / InfluenceEnclosureHand ManagementRaceSquare GridTeam-Based GameTile Placement

On the shelf

Categories

Abstract StrategyTerritory Building

Questions players ask

Questions to bring to BoardGameBrain

  • How do setup and the first turn work in Gazebo?
  • When does scoring happen and what ends the game?
  • How should the table resolve an unusual timing or rules interaction?