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Sirens
by Art Casey · Envy Born Games
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About the game
What is Sirens?
At long last, a lost ship has sailed into your cove! Is your song strong enough to attract the sailors away from it? On the opposite side of the cliff, another siren is surely preparing to fill the evening with notes meant to allure our new guests, as well. Will that song overpower yours, or can you gather more sailors to your side of the cliffs? Sirens is a quick and compact micro drafting game for 1 to 2 players, in which you’ll draft cards over the course of 2 to 3 rounds to construct a song to lure sailors away from the nearby ship. The player who successfully attracts 2 of the 3 sailors with their music will win the game! The game lasts for 2 or 3 rounds. Each round consists of 2 identical phases in which players draft cards, and then build a “song” with the cards that they kept. Each player’s “song score” will be totaled on 4 conditions, and the winning song then takes a facedown card as a sailor. The first player with 2 sailors wins! —description from the publisher
How it plays
Mechanics
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Questions to bring to BoardGameBrain
- How do setup and the first turn work in Sirens?
- When does scoring happen and what ends the game?
- How should the table resolve an unusual timing or rules interaction?