Undaunted 2200: Callisto cover
2024BGG rank #2,611

Undaunted 2200: Callisto

by Trevor Benjamin, David Thompson (I) · Osprey Games

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Players1–4
Time45–60m
ComplexityMedium-Light
Age14+

About the game

What is Undaunted 2200: Callisto?

Jovian Moon Base - Callisto, 22nd Century AD: Tensions have arisen between the conglomerate of Earth's leading corporations that funded the base and the mining collective tasked with operating it. Protests have erupted, strikes been called, and contracts broken. Private security forces have been hired, industrial mining vehicles repurposed for combat, and long-disused military mechs reawoken. The battle for Callisto is about to begin: It's time to choose your side. Undaunted 2200: Callisto is a standalone game in the Undaunted series that adapts the core gameplay of previous games to a new science-fiction setting. Play across an illustrated map in two-player, four-player, and solo game modes. Navigate the barren lunar landscape, maneuver to seize dominant high-ground positions, and utilize your formidable mechs to gain control of Callisto and its precious resources. —description from the publisher

How it plays

Mechanics

Deck, Bag, and Pool BuildingDice RollingHand ManagementOpen DraftingSolo / Solitaire GameTeam-Based Game

On the shelf

Categories

Card GameScience FictionWargame

Questions players ask

Questions to bring to BoardGameBrain

  • How do setup and the first turn work in Undaunted 2200: Callisto?
  • When does scoring happen and what ends the game?
  • How should the table resolve an unusual timing or rules interaction?