Labyrinth (1986) cover
1986BGG rank #2,128

Labyrinth (1986)

by Max J. Kobbert · Ravensburger AG

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Players2–4
Time20m
ComplexityLight
Age8+

About the game

What is Labyrinth (1986)?

Labyrinth (formerly The aMAZEing Labyrinth) has spawned a whole line of Labyrinth games. The game board has a set of tiles fixed solidly onto it; the remaining tiles that make up the labyrinth slide in and out of the rows created by the tiles that are locked in place. One tile always remains outside the labyrinth, and players take turns taking this extra tile and sliding it into a row of the labyrinth, moving all those tiles and pushing one out the other side of the board; this newly removed tile becomes the piece for the next player to add to the maze. Players move around the shifting paths of the labyrinth in a race to collect various treasures. Whoever collects all of his treasures first and returns to his home space wins! Labyrinth is simple at first glance and an excellent puzzle-solving game for children; it can also be played by adults using more strategy and more of a cutthroat approach.

How it plays

Mechanics

Map DeformationModular BoardNetwork and Route BuildingPoint to Point MovementSlide / PushSquare Grid

On the shelf

Categories

Children's GameMazePuzzle

Questions players ask

Questions to bring to BoardGameBrain

  • How do setup and the first turn work in Labyrinth (1986)?
  • When does scoring happen and what ends the game?
  • How should the table resolve an unusual timing or rules interaction?