Fireball Island cover
1986BGG rank #4,531

Fireball Island

by Chuck Kennedy, Bruce Lund · MB Giochi

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Players2–4
Time45m
ComplexityLight
Age7+

About the game

What is Fireball Island?

A plastic tiki idol is placed in the raised middle of a molded, 3d board, where it can rotate freely. Players move their explorer pawns up the sides of the mountain along paths and through caves, trying to reach the top of the mountain, retrieve the idol's giant ruby, and take it down the other side to the waiting boat. However, both the idol and volcanic vents throughout the board periodically spit out "fireball" marbles, which physically roll down the mountain, either plowing through explorer pawns in their path, or toppling triggered bridges as they pass under them.

How it plays

Mechanics

Hand ManagementRaceRoll / Spin and Move

On the shelf

Categories

Action / DexterityAdventureChildren's Game

Questions players ask

Questions to bring to BoardGameBrain

  • How do setup and the first turn work in Fireball Island?
  • When does scoring happen and what ends the game?
  • How should the table resolve an unusual timing or rules interaction?