Sola Fide: The Reformation cover
2016BGG rank #6,798

Sola Fide: The Reformation

by Christian Leonhard, Jason Matthews · Spielworxx

Browsing is free. Ask BoardGameBrain about this game when rules coverage is ready.

Players2
Time45m
ComplexityMedium-Light
Age12+

About the game

What is Sola Fide: The Reformation?

Despite earlier attempts, Martin Luther started the Reformation in 1517 with his "Ninety-Five Theses". Luther criticized the selling of indulgences and stated that the Catholic doctrine of the merits of the saints had no foundation in the gospel. The "Protestants" soon incorporated doctrinal changes such as Sola Scriptura (Scripture alone) and Sola Fide (faith alone). These changes turned out to be not only theological, but also influential in the Reformation in other ways: the rise of nationalism, the Western Schism that eroded people's faith in the Papacy, the perceived corruption of the Roman Curia, the impact of humanism, and the new learning of the Renaissance that questioned much of traditional thought. The Roman Catholic church responded with a counter-reformation initiated by the Council of Trent. In the two-player game Sola Fide: The Reformation, by the renowned design team of Jason Mathews and Christian Leonhard, players attempt to install Reformation in the Holy Roman Empire or try to prevent it, battling the Holy Roman Empire's Imperial Circles.

How it plays

Mechanics

Area Majority / InfluenceOpen DraftingSimulation

On the shelf

Categories

Card GameEducationalPoliticalReligious

Questions players ask

Questions to bring to BoardGameBrain

  • How do setup and the first turn work in Sola Fide: The Reformation?
  • When does scoring happen and what ends the game?
  • How should the table resolve an unusual timing or rules interaction?