Minerva cover
2015BGG rank #4,165

Minerva

by Hisashi Hayashi · Japon Brand

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Players1–4
Time60–90m
ComplexityMedium-Light
Age10+

About the game

What is Minerva?

The Roman Empire. An Empire so large and powerful its fame remains still today. In order to keep its vast territories under control, the Roman Empire sent out state managers to exercise its policies. The players are one of these managers, in charge of one of the Roman cities, all aiming to become a prosperous and important city, like Rome, the glorious capital. Only the player who develops his city best, will earn the favour of the goddess Minerva and win the game. The player who has the most Victory Points (VP) at the end of the game wins. In order to gain VPs, the players will build military facilities to earn military fame, develop cultural facilities to assist cultural activities, and construct temples and layout the city so that it is worthy of its temples. But all of this requires resources and gold. And only building impressive buildings won't get anyone far without any inhabitants. The players will have to build living quarters so that the other buildings can have an effect.

How it plays

Mechanics

ContractsEnd Game BonusesIncomeMarketOpen DraftingPattern BuildingSquare GridTagsTile PlacementTurn Order: Stat-BasedVariable Set-upWorker Placement

On the shelf

Categories

City BuildingEconomic

Questions players ask

Questions to bring to BoardGameBrain

  • How do setup and the first turn work in Minerva?
  • When does scoring happen and what ends the game?
  • How should the table resolve an unusual timing or rules interaction?