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Field Command
by Walter E. Johnston, IV · (Self-Published)
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About the game
What is Field Command?
In Field Command each player controls an army of 40 units comprised of Artillery, Cavalry, Infantry, a General, and Guerillas. Cavalry and Infantry are divided into 3 ranks, denoted by a triangle, a circle, or a square. The battlefield is an 11x11 grid which contains forests and plains across 3 levels of elevation. Players can move up to 12 units per turn and movement is simultaneous. Battle is resolved with a rock-paper-scissors system which is modified by both rank and terrain. The goal of the game is to remove the other player's general from the battlefield.
How it plays
Mechanics
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Questions players ask
Questions to bring to BoardGameBrain
- How do setup and the first turn work in Field Command?
- When does scoring happen and what ends the game?
- How should the table resolve an unusual timing or rules interaction?