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School of Sorcery
by Steve Finn · Dr. Finn's Games
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About the game
What is School of Sorcery?
School of Sorcery is a reimplementation and revision of The Institute for Magical Arts. The game contains many of the same game mechanisms, but with a number of new rules changes. Some of the components have also been upgraded and the card powers have almost all changed. It also introduces a number of new cards with a variety of powers. Collect powerful magical items and build friendships to build your reputation at the School of Sorcery. School of Sorcery is a two-player dice and area control game in which players use dice rolls to place "crystals" onto different cards in an attempt to win those cards. Once won, cards offer either special powers or victory points or both. —description from the designer
How it plays
Mechanics
On the shelf
Categories
Questions players ask
Questions to bring to BoardGameBrain
- How do setup and the first turn work in School of Sorcery?
- When does scoring happen and what ends the game?
- How should the table resolve an unusual timing or rules interaction?