HorrorClix cover
2006BGG rank #8,818

HorrorClix

by Scott Hungerford · WizKids (I)

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Players2–0
Time60m
ComplexityMedium-Light
Age12+

About the game

What is HorrorClix?

Players assemble teams of monsters from across the horror spectrum — including vampires, zombies and werewolves — and then protect the innocent, eat them or both in a delightful, gore-filled romp! HorrorClix uses plot twist cards, a heavy emphasis on scenario play and new character cards to explode the boundaries of CMGs and the patented Clix system. HorrorClix raises the bar for all miniatures games by shifting the game focus from hack-and-slash combat to inventive scenario- and story-based play. Additionally, it uses the combat dial to provide literally hundreds of tailor-made supernatural (and super-gruesome!) powers and abilities. Character cards flesh out each monster with fiction and detailed explanations of each creature’s capabilities, including mechanics never before seen in miniatures games! All miniatures come pre-painted with stat cards, and are available in a starter set, boosters and special collectors sets including H P Lovecraft's Ancient One; The Great Cthulhu! Sets released: Horrorclix: Starter Set Base Set (Booster Expansion) The Lab (Booster Expansion) AVP Aliens Collectors Set AVP Predators Collectors Set AVP Alien Queen Collectors Set Freakshow (Booster Expansion) The Great Cthulhu Collectors Set Nightmares (Booster Expansion) Freddie vs. Jason Collectors Set Hellboy and the BPRD Collectors Set (Not technically a Horrorclix release- more a Heroclix release which can also be used with Horrorclix!) Horrorclix was considered discontinued as of 2010.

How it plays

Mechanics

Action PointsDice RollingVariable Player Powers

On the shelf

Categories

Collectible ComponentsFantasyFightingHorrorMiniaturesMovies / TV / Radio theme

Questions players ask

Questions to bring to BoardGameBrain

  • How do setup and the first turn work in HorrorClix?
  • When does scoring happen and what ends the game?
  • How should the table resolve an unusual timing or rules interaction?