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The Gardens
by Matthew Dunstan, Brett J. Gilbert · Grail Games
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About the game
What is The Gardens?
Sydney's Royal Botanic Garden holds a special place in the hearts of locals. World renowned for its location, beauty, and historical and scientific significance, each of its 29 hectares are not only stunning, but a calming retreat from the city's streets. In The Gardens, players draft cards depicting different features of the Gardens, using them to build their own portion of it in front of themselves. Players then score points based on what their visitors see as they walk past the Gardens' various flower beds, ponds, native trees, and statues. The tableau you build will have three rows — waterside, grass, and cityside — and you add one card a turn until the area is filled. The game is accessible and simple to learn, yet offers strategic choices. Its included modules add variability and depth for experienced players, with landmarks such as the Opera House and Harbour Bridge that players can gain for extra points or special abilities, so join the picnickers, joggers, lorikeets, and bin chickens, and enjoy your day in the beautiful Botanic gardens. -description from publisher
How it plays
Mechanics
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Questions players ask
Questions to bring to BoardGameBrain
- How do setup and the first turn work in The Gardens?
- When does scoring happen and what ends the game?
- How should the table resolve an unusual timing or rules interaction?