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Death Valley
by Kevin Ellenburg · Button Shy
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About the game
What is Death Valley?
Sunlight glaring through the windshield. Your favorite songs blasting through the speakers. Candy bar wrappers piled next to a warm drink in the cheap plastic cupholder. Your companion riding in the passenger seat, snapping pictures of landmarks as you settle into the hypnotic rhythm of the road. But be careful as this fun road trip could get dangerous as you drive through Death Valley. Death Valley is a pocket-sized, push-your-luck, tableau-building game for 1-2 players, with each traveler striving to assemble the best mix of cards in their journey and scrapbook in order to win the game. Each turn, players choose whether to assign a card to their journey, or move cards from their journey to their scrapbook. Cards feature stars (points), special abilities (which affect the value and position of cards), and some interesting facts about Death Valley. Each card also lists a hazard: heat, terrain, flood or animals. Having three of the same hazard visible in their tableau causes the player to bust and lose all the progress in their journey. At the end of the game, players sum the stars in their journey and any additional points from card abilities to determine who wins. Death Valley was a top-three finalist in Button Shy's 18-Card Challenge: Design a game about a real life location.
How it plays
Mechanics
On the shelf
Categories
Questions players ask
Questions to bring to BoardGameBrain
- How do setup and the first turn work in Death Valley?
- When does scoring happen and what ends the game?
- How should the table resolve an unusual timing or rules interaction?