Duck, Duck, Bruce cover
1997BGG rank #7,521

Duck, Duck, Bruce

by Peter Neugebauer · Gamewright

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Players2–5
Time20m
ComplexityLight
Age6+

About the game

What is Duck, Duck, Bruce?

A simple push-your-luck card game with mechanics similar to Can't Stop. Players reveal cards from the draw pile one at a time, and may stop at any point and collect the cards into their score pile. However, if two fish of the same type are revealed, the player loses those cards and all cards in between, as well as forfeiting his turn. An octopus card when revealed also will end the turn and cost the player the other cards turned up on that turn, but allows the player to attempt to steal cards from another player's score pile. Only the biggest fish of a type in a player's pile count for scoring purposes. Game is to 77 points (perhaps this is a nice, round number in Germany). Part of the Goldsieber à la Carte line of games.

How it plays

Mechanics

Push Your Luck

On the shelf

Categories

AnimalsCard GameChildren's Game

Questions players ask

Questions to bring to BoardGameBrain

  • How do setup and the first turn work in Duck, Duck, Bruce?
  • When does scoring happen and what ends the game?
  • How should the table resolve an unusual timing or rules interaction?