Nemo's War (Second Edition) cover
2017BGG rank #403

Nemo's War (Second Edition)

by Chris Taylor (I), Alan Emrich · Victory Point Games

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Players1–4
Time60–120m
ComplexityMedium
Age13+

About the game

What is Nemo's War (Second Edition)?

Jules Verne's classic novel Twenty Thousand Leagues Under the Sea tells the story of Captain Nemo and his astounding ship, the Nautilus. The second edition of Nemo's War, Victory Point Games' popular solitaire offering from designer Chris Taylor, is a greatly enhanced offering featuring mass-production printing and amazing Ian O'Toole art and graphics throughout. Set in year 1870, you set sail in this amazing electric-powered submarine, assuming the role and motive of Captain Nemo as you travel across the seas on missions of science, exploration, anti-Imperialism, and War! With this supercharged second edition of Nemo's War, prepare yourself for the adventure of a lifetime! Complexity: 3 on a 9 scale Scale: Time is measured in Action Points which represent approximately 1 week of real time; each encounter is with 1 major ship (its crew and contents) and each area is 1 Ocean. Solitaire Suitability: 9 on a 9-point scale Normally a solitaire game, Nemo's War also provides rules for 2-4 player fully cooperative and semi-competitive variants.

How it plays

Mechanics

Action PointsArea Majority / InfluenceCooperative GameDice RollingPoint to Point MovementPush Your LuckSimulationSolo / Solitaire GameStat Check Resolution

On the shelf

Categories

AdventureExplorationNauticalNovel-basedScience FictionTravelWargame

Questions players ask

Questions to bring to BoardGameBrain

  • How do setup and the first turn work in Nemo's War (Second Edition)?
  • When does scoring happen and what ends the game?
  • How should the table resolve an unusual timing or rules interaction?