Ragusa cover
2019BGG rank #2,496

Ragusa

by Fabio Lopiano · Braincrack Games

Browsing is free. Ask BoardGameBrain about this game when rules coverage is ready.

Players1–5
Time40–80m
ComplexityMedium-Light
Age12+

About the game

What is Ragusa?

Set in the legendary city of Ragusa (now Dubrovnik), Ragusa charges players with the task of building the city in the 15th century, constructing its great towers, boosting trade with the East, and finding their fortunes. Players build houses on the spaces between three hexes, gaining access to resources (on rural spaces) and actions (in the city), which means that a house effectively functions as a worker being placed, but triggering three spots at a time. Players use resources gained in the countryside to build buildings, trade, and craft valuable commodities — the value of which varies as ships come and go from the harbor. In the city, players gain access to actions, with each spot representing the three actions that surround it. This simple worker placement gives way to a deep engine-building mechanism as not only will building around production spaces utilize the houses you've already built in the countryside, but building near other player's houses will re-activate them, giving other players valuable opportunities outside of their turns. The game ends once players have placed all their houses. The player with the most points from all sources wins.

How it plays

Mechanics

Commodity SpeculationConnectionsContractsEnd Game BonusesSet CollectionSolo / Solitaire GameWorker PlacementWorker Placement, Different Worker Types

On the shelf

Categories

City BuildingEconomicRenaissance

Questions players ask

Questions to bring to BoardGameBrain

  • How do setup and the first turn work in Ragusa?
  • When does scoring happen and what ends the game?
  • How should the table resolve an unusual timing or rules interaction?