Fast Food Franchise cover
1992BGG rank #8,544

Fast Food Franchise

by Thomas Lehmann · Prism Games

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Players2–5
Time90–180m
ComplexityMedium-Light
Age12+

About the game

What is Fast Food Franchise?

Players compete with each other to start fast food corporations, open new markets, launch advertising campaigns, and build nationwide chains of restaurants. The winner is the first player to make a million dollars, or be the only player left in the game if all other players go bankrupt. From Wikipedia: Initially, the game looks like Monopoly. There is a board, with spaces around the edges. Some of these spaces can be controlled. Each time you land on a space controlled by an opponent, you pay them money. The inside of the board is an abstracted map of the United States. There are no fixed "color groups;" rather, your controlled outer spaces ("Markets") are the major cities of the USA, and you need to use the inner map to connect these markets. Connected markets act like multiple colors in a color group. However, the expansion in the middle map is far more strategic than random. Where Monopoly is a game about trading property, Fast Food Franchise is a game of controlling the inner map.

How it plays

Mechanics

Roll / Spin and Move

On the shelf

Categories

Economic

Questions players ask

Questions to bring to BoardGameBrain

  • How do setup and the first turn work in Fast Food Franchise?
  • When does scoring happen and what ends the game?
  • How should the table resolve an unusual timing or rules interaction?