Lifeboats cover
1993BGG rank #2,411

Lifeboats

by Ronald Wettering · Argentum Verlag

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Players3–6
Time90m
ComplexityLight
Age12+

About the game

What is Lifeboats?

Also known as 'Rette Sich Wer Kann' ('Each Man for Himself') and often times referred to as 'The Lifeboat Game,' this pure negotiation game puts a different spin on the typical ocean catastrophe. There's been a boating accident, and a rag-tag group of six lifeboats is trying to make its way to one of several islands just over the horizon. However only one boat will make any forward progress in a given turn, so players try to convince everyone to vote for his particular favorite. To further complicate matters, the sailors can't seem to decide which boat they want to be in, so they're constantly jumping out of boats to swim to another one. As if all that wasn't enough, one of the boats springs a leak each turn. If the boat is at maximum occupancy when the leak occurs, then players vote to decide who to toss to the sharks!

How it plays

Mechanics

Player EliminationSimultaneous Action SelectionVoting

On the shelf

Categories

NauticalNegotiationParty Game

Questions players ask

Questions to bring to BoardGameBrain

  • How do setup and the first turn work in Lifeboats?
  • When does scoring happen and what ends the game?
  • How should the table resolve an unusual timing or rules interaction?