Queen's Necklace cover
2003BGG rank #3,514

Queen's Necklace

by Bruno Cathala, Bruno Faidutti · Cool Mini Or Not

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Players2–4
Time30–45m
ComplexityLight
Age8+

About the game

What is Queen's Necklace?

From the slums, where purse-snatchers and courtesans work their respective trades, to the inner salons of the Louvre, where confessors, royal astrologers, musketeers, and court favorites mingle and scheme in hushed conversations, the position of King's Jeweler has suddenly become a lot more dangerous! Set in Paris, on the eve of the French Revolution, Queen's Necklace is a game of gem-selling, influence, and intrigue at the court. Two to four players compete in the role of royal jeweler to sell rare jewels to the Queen and her court. Jeweler's loupe in hand, you must decide how best to spend your hard-earned ducats: acquiring beautiful gems (diamonds, emeralds, and rubies); or buying the favors of the various court followers. After three years of craftsmanship, the jeweler who sells the most precious gems and builds the largest fortune will receive the coveted title of King's Jeweler and a place at the court!

How it plays

Mechanics

Betting and BluffingCommodity SpeculationHand ManagementSet Collection

On the shelf

Categories

Age of ReasonBluffingCard GameNovel-based

Questions players ask

Questions to bring to BoardGameBrain

  • How do setup and the first turn work in Queen's Necklace?
  • When does scoring happen and what ends the game?
  • How should the table resolve an unusual timing or rules interaction?