Factory Funner cover
2016BGG rank #1,989

Factory Funner

by Corné van Moorsel · Cwali

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Players1–6
Time20–40m
ComplexityMedium-Light
Age11+

About the game

What is Factory Funner?

In Factory Funner, players are factory managers who select and install machines in their factory. They try connect all machine input and output pipes to the right reservoirs or to other machines in order to build the most profitable configuration. A new machine brings revenue. Other things you build (reservoirs and connectors (pipelines)) cost 1K money each. In each game round, players may select one machine (from a number of machines equal to the number of players) simultaneously, which means players try to quickly determine possible connections, then grab the tile they want. But by choosing too quickly, you risk taking a machine that doesn't fit well... When fitting in a machine, a key tactic is to keep the most and best options for connecting future machines! After eight rounds, the player with the most money wins. The second edition of this game — Factory Funner&Bigger — features the same gameplay as the original release, but with a deeper box, more connectors, and slightly different colors for better usability, and without the "jump" machine as it had a high luck factor and created rules difficulty during play.

How it plays

Mechanics

Hexagon GridNetwork and Route BuildingReal-TimeSolo / Solitaire GameTile Placement

On the shelf

Categories

Industry / ManufacturingPuzzleReal-time

Questions players ask

Questions to bring to BoardGameBrain

  • How do setup and the first turn work in Factory Funner?
  • When does scoring happen and what ends the game?
  • How should the table resolve an unusual timing or rules interaction?