Wroth cover
2025BGG rank #2,371

Wroth

by Manny Trembley · Chip Theory Games

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Players1–4
Time60m
ComplexityMedium-Light
Age13+

About the game

What is Wroth?

Wroth is an area control board game that can be played competitively, cooperatively, or solo. Players choose a faction and vie for control of the island of Wroth by drafting action dice to gain resources, deploying and moving troops, and attacking the opposition - all while trying to hold key positions and dominate the region. Wroth rewards cunning troop management and the clever use of your faction’s elite troops and powerful once-per-game abilities. Each faction has asymmetric abilities so what works for one won't necessarily work for another. The game ends after a round when one faction reaches 30 victory points or completes a scenario-based mission, depending on the game mode. Wroth can be taught in 10-15 minutes, and is playable in roughly an hour. —description from the publisher

How it plays

Mechanics

Action DraftingArea Majority / InfluenceCooperative GameDice RollingDie Icon ResolutionMoving Multiple UnitsOnce-Per-Game AbilitiesOpen DraftingSolo / Solitaire GameVariable Player Powers

On the shelf

Categories

FantasyTerritory Building

Questions players ask

Questions to bring to BoardGameBrain

  • How do setup and the first turn work in Wroth?
  • When does scoring happen and what ends the game?
  • How should the table resolve an unusual timing or rules interaction?