Juicy Fruits cover
2021BGG rank #1,773

Juicy Fruits

by Christian Stöhr · Deep Print Games

Browsing is free. Ask BoardGameBrain about this game when rules coverage is ready.

Players1–4
Time20–50m
ComplexityMedium-Light
Age8+

About the game

What is Juicy Fruits?

Each player has their own small island paradise where they grow delicious fruit. To win, you must gain the most points by cleverly supplying ships and by adding the best businesses to your island. Your turn in Juicy Fruits works like this: First, you slide one of your fruit collector tokens a number of unblocked spaces and collect that many fruits of the token's type: banana, orange, lime, pomegranate, or mangosteen. Then you may either fulfill the order of a ship on your shores or claim a business from a shared display and place it onto your island (or do nothing). Clever planning and timing is vital because until you supply the ships on your shores, they block valuable island space which could be used to collect more fruit — but if you concentrate too much on the ships, the most promising businesses may get snatched by your opponents. Also, the sooner businesses are claimed, the quicker the game might end. With each play, Juicy Fruits poses new puzzles of how to move your tokens efficiently and how to balance clearing your island with claiming businesses. The game also includes an additional "juice factory" mode and four modes of solo play. —description from the publisher

How it plays

Mechanics

Area MovementContractsGrid MovementTile Placement

On the shelf

Categories

EconomicFarming

Questions players ask

Questions to bring to BoardGameBrain

  • How do setup and the first turn work in Juicy Fruits?
  • When does scoring happen and what ends the game?
  • How should the table resolve an unusual timing or rules interaction?