/pic8065059.jpg)
New Cold War
by Andoni Orive, Igor Plaza · VUCA Simulations
Browsing is free. Ask BoardGameBrain about this game when rules coverage is ready.
About the game
What is New Cold War?
New Cold War is a Card-Driven Game based in the most important geopolitical events from 1989 to 2019. Players lead one of the four great powers (Russia, China, US, EU) in their fight for the new world order. Initially, the confrontation is between the red bloc, consisting of Russia and China and the blue bloc, comprising the United States and the European Union. However, each player must also prioritize their own strategy, as only one power can emerge victorious at the end of the game. Therefore, this game starts with cooperation between allied powers in the early stages but becomes entirely competitive as the moment of final victory approaches. New Cold War utilizes a Card-Driven game mechanic. Players strive to attain victory by gaining international prestige, dominating the media and increasing their control of countries and different regions of the world. Other key factors to manage include military force and United Nations Security Council vetoes. Players’ strategies are determined by a series of hidden objectives they must pursue to achieve victory. The game accommodates three or two-player versions and includes a solitaire mode through a system of bots. —description from the designer
How it plays
Mechanics
On the shelf
Categories
Questions players ask
Questions to bring to BoardGameBrain
- How do setup and the first turn work in New Cold War?
- When does scoring happen and what ends the game?
- How should the table resolve an unusual timing or rules interaction?