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Berlin '85: The Enemy at the Gates
by Jim Dunnigan · SPI (Simulations Publications, Inc.)
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About the game
What is Berlin '85: The Enemy at the Gates?
Berlin '85: The Enemy at the Gates is an operational level simulation of a hypothetical attempt by the Warsaw Pact to seize the city of West Berlin within the context of a general conventional East-West war. The playing pieces represent the actual units which could conceivably become involved. The game map represents the actual terrain of Berlin and East Ger-many over which such a battle would be fought. The two players (NATO and Warsaw Pact) maneuver their units across the map and conduct combat according to the rules of play. Victory is determined at the end of Game-Turn 16 or when-ever the Warsaw Pact Player achieves control of the city (whichever comes first). Originally published in Strategy & Tactics magazine #79 - March/April 1980. Game Scale: Game Turn: 8 hours Hex: 0.62 mile / 1 kilometer Units: Company to Battle Group Game Inventory: One 22 x 32" full color mapsheet One dual-side printed countersheet (200 1/2" counters of which 3 are blank) One 12-page rulebook Two Six Sided-Dice (box version only) Solitaire Playability: High Complexity Level: Medium Players: 2 or more Playing Time: 4-15 hours Note: Players of the magazine version will need to provide two six-sided dice for game play
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Questions to bring to BoardGameBrain
- How do setup and the first turn work in Berlin '85: The Enemy at the Gates?
- When does scoring happen and what ends the game?
- How should the table resolve an unusual timing or rules interaction?