Axis & Allies: Pacific cover
2001BGG rank #3,318

Axis & Allies: Pacific

by Stephen Baker, Rob Daviau, Larry Harris, Jr. · Avalon Hill

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Players2–3
Time240m
ComplexityMedium-Light
Age12+

About the game

What is Axis & Allies: Pacific?

From the publisher's website: Axis & Allies Pacific is the second stand-alone game expansion to the Axis & Allies game system. In this game, three main powers (Britain, Japan, and the US) square off against each other against the backdrop of the Pacific ocean. Japan is trying to grow her empire, either through military might or by holding off the Allies long enough to consolidate her gains. The game adds a few new rules and a few new twists to the established A&A game system. Naval bases and air bases turn small, meaningless islands into vital strategic holdings. Convoy zones allow a single submarine pack to cripple an economy. The Chinese forces, while limited, are hard to crush. Japan gets her kamikazes, but will it be enough to hold off the vast economic power of the USA?

How it plays

Mechanics

Area Majority / InfluenceArea MovementDice RollingTeam-Based Game

On the shelf

Categories

WargameWorld War II

Questions players ask

Questions to bring to BoardGameBrain

  • How do setup and the first turn work in Axis & Allies: Pacific?
  • When does scoring happen and what ends the game?
  • How should the table resolve an unusual timing or rules interaction?