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Mythicals
by Alexis Allard, Joan Dufour · Repos Production
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About the game
What is Mythicals?
Mythicals is a tactical, risk-taking card-collecting game for two players. In this universe, each celestial creature holds the mastery of an element: water, air, earth, or fire. Study these creatures before the sun rises and learn all their secrets because the player with the greatest mastery of the elements at the end of the game wins! On your turn, collect cards representing the same elements by drawing three cards from the pile (and placing the reminding ones into the market) or by picking them from the market. If you can, discard a collection corresponding to a favor token (same elements + flush, different elements, same value...) and take the token. —description from the publisher
How it plays
Mechanics
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Questions players ask
Questions to bring to BoardGameBrain
- How do setup and the first turn work in Mythicals?
- When does scoring happen and what ends the game?
- How should the table resolve an unusual timing or rules interaction?