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Armadillo
by Rudi Biber · AMIGO
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About the game
What is Armadillo?
In Armadillo, you want to rid yourself of cards as quickly as you can through luck and smart choices over which armadillos — I mean, dice to roll each round. Each player starts the game with ten cards randomly numbered from 1 to 20, as well as two chips. On a turn, roll whatever combination of the six dice you like, with the two blue dice being numbered 1-3, the two yellow 4-6, and the two red 7-9. If the sum of the rolled dice matches a numbered card you have in hand, discard it! Of course, if someone else has that number, they discard it, too. You can spend chips to raise or lower the rolled number, and if you spend four chips, you can discard any card! Wait, four chips? Yes, any time you don't discard a card on your turn, you gain a chip from the pool. The round ends as soon as someone empties their hand, and everyone else scores 1 point per card still in hand. Whoever has the fewest points after three rounds wins.
How it plays
Mechanics
On the shelf
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Questions players ask
Questions to bring to BoardGameBrain
- How do setup and the first turn work in Armadillo?
- When does scoring happen and what ends the game?
- How should the table resolve an unusual timing or rules interaction?