/pic2227130.png)
Carcassonne: Gold Rush
by Klaus-Jürgen Wrede · 999 Games
Browsing is free. Ask BoardGameBrain about this game when rules coverage is ready.
About the game
What is Carcassonne: Gold Rush?
Carcassonne: Gold Rush is the second title in the "Carcassonne: Around the World" series of tile-laying games, with each game being based on the original Carcassonne design in which players slowly create a world by placing tiles on the playing area and scoring for various features in the landscape they create. In Carcassonne: Gold Rush, players return to the 19th century in the United States when cowboys drove cattle, trappers traded with Native Americans, the first railway routes appeared, and explorers — that is, the players — sent their henchmen to gold mines to laboriously search for gold nuggets. Depending on where you place your tent, you might be able to snatch a nugget from another explorer — but sometimes you'll be left holding fool's gold while someone else uncovers a rich gold find... Carcassonne: Gold Rush is the second game of a new series titled "Carcassonne Around the World", which was preceded by by Carcassonne: South Seas and followed later by Carcassonne: Amazonas.
How it plays
Mechanics
On the shelf
Categories
Questions players ask
Questions to bring to BoardGameBrain
- How do setup and the first turn work in Carcassonne: Gold Rush?
- When does scoring happen and what ends the game?
- How should the table resolve an unusual timing or rules interaction?