Focus cover
1963BGG rank #5,323

Focus

by Sid Sackson · Daekor Designs

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Players2–4
Time45m
ComplexityMedium-Light
Age10+

About the game

What is Focus?

Focus (or Domination) is a Sid Sackson abstract strategy game in which players attempt to make moves and capture pieces in such a manner that their opponent(s) have no moves remaining. On a turn a player may move a piece or stack of pieces based on the number of pieces that comprise it as well as the number of pieces to be moved (e.g. 1-piece = 1 space, 3 piece stack = 3 spaces.) When a stack grows over five pieces, pieces from the bottom of the stack are removed to bring the stack back down to five. Pieces of a player's own color that are taken by that player are reserved to re-enter the game at a later time; pieces of the opponent's color are kept as captured. Reserved pieces can be entered on a turn in any space on the board in place of making a move of pieces; strategic use of reserved pieces can make the game by utilizing them to capture stacks controlled by opponent(s). Sackson includes the game In his 1969 book, A Gamut of Games. The book makes a reference to the Whitman Publishing Company production of 1965, along with reporting that the two-handed version was first described in the October 1963 issue of Scientific American Magazine.

How it plays

Mechanics

Grid Movement

On the shelf

Categories

Abstract Strategy

Questions players ask

Questions to bring to BoardGameBrain

  • How do setup and the first turn work in Focus?
  • When does scoring happen and what ends the game?
  • How should the table resolve an unusual timing or rules interaction?