Medieval Merchant cover
1998BGG rank #3,801

Medieval Merchant

by Christwart Conrad · Goldsieber Spiele

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Players2–6
Time60–90m
ComplexityMedium
Age12+

About the game

What is Medieval Merchant?

Players secure valued markets via affordable trade routes between medieval cities while simultaneously forcing opponents into less affordable and less valued markets. The cities themselves have a variable number of spaces for players to develop business branches within, or alternatively establish new trade routes into wider reaching cities and towns. Players may generate income and risk losing dominance over a city, or add branches within a city that lower the value of your product but can award you with a stronger market influence. At the end of the game, the player with the most influence wins.

How it plays

Mechanics

Area Majority / InfluenceIncome

On the shelf

Categories

EconomicMedieval

Questions players ask

Questions to bring to BoardGameBrain

  • How do setup and the first turn work in Medieval Merchant?
  • When does scoring happen and what ends the game?
  • How should the table resolve an unusual timing or rules interaction?