Fjords (2005) cover
2005BGG rank #2,076

Fjords (2005)

by Franz-Benno Delonge · Grail Games

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Players1–2
Time30m
ComplexityLight
Age8+

About the game

What is Fjords (2005)?

Between the 8th and 11th centuries, the Vikings had the world holding their breath. Always on the lookout for new land, they aren't above fighting their own countrymen. In this game, two clan leaders fight each other, using the right tactics, for a fruitful plot of land along Norway's coast. They quickly build up villages at strategic locations and fight with anything they can to ensure the larger portion of the region for their clan. Fjords: the tactical battle for the best land! The above is the description of the game from Hans im Glück. The game is played in two phases: the first phase, placing tiles and farms, mixes luck and skill; the second phase, claiming fields, has a Go-like enclosure dynamic that is all skill.

How it plays

Mechanics

Area Majority / InfluenceChainingHexagon GridMap AdditionModular BoardPattern BuildingScore-and-Reset GameTile PlacementTurn Order: Stat-Based

On the shelf

Categories

Abstract StrategyMedievalTerritory Building

Questions players ask

Questions to bring to BoardGameBrain

  • How do setup and the first turn work in Fjords (2005)?
  • When does scoring happen and what ends the game?
  • How should the table resolve an unusual timing or rules interaction?